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1. big fights = big lag - in Player Features and Ideas Discussion [original thread]
Originally by: KaiserSoze434 I don't think you were getting what I was proposing. It was either there is no agreement and things fight out as they do now or there is an agreement from BOTH alliances that involves some sort of game mechanic...
- by Neena Valdi - at 2010.01.26 18:27:00
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2. big fights = big lag - in Player Features and Ideas Discussion [original thread]
Originally by: KaiserSoze434 Do you think some sort of voluntary system closure mechanic would help this issue? For example, as a director level (or whatever) privilege the system can be closed at a certain population. Ok, I have a sy...
- by Neena Valdi - at 2010.01.25 23:26:00
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3. big fights = big lag - in Player Features and Ideas Discussion [original thread]
Originally by: Torpir Lee Sorry I meant warping off shouldn't lag. I was yellow boxed and aligned and clicked warp-out, i wasn't tackled or anything. Couldn't warp out, after 20 seconds ship warped to the pos in 0% hull. That's what I mea...
- by Neena Valdi - at 2010.01.25 23:20:00
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4. big fights = big lag - in Player Features and Ideas Discussion [original thread]
Originally by: Torpir Lee 3. Critical game functions such as warping off not working at all, pretty important in fleet fights. Under which circumstances warping off doesn't work? I personally found and reported bug related to warping...
- by Neena Valdi - at 2010.01.25 22:59:00
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5. big fights = big lag - in Player Features and Ideas Discussion [original thread]
Originally by: ZombieFX Edited by: ZombieFX on 25/01/2010 18:02:46 All this "it ever was like this - or allready got better is not the point right now. The point is: its still not enought and in future, it only can get worse, if we ...
- by Neena Valdi - at 2010.01.25 22:45:00
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6. big fights = big lag - in Player Features and Ideas Discussion [original thread]
This is how EVE is. Always was, and probably always will be. CCP dramatically improved fleet performance in Apocrypha and screwed something up in Dominion regarding grid loading and general instability of nodes (in Apo we had another big issue cal...
- by Neena Valdi - at 2010.01.25 12:20:00
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7. Setting to open urls in an external browser instead of ingame one - in Player Features and Ideas Discussion [original thread]
Yes, it will save 2 seconds and also it's at maximum 1 minute to implement. UI usability can be measured by the number of actions you need to do to access a UI function.
- by Neena Valdi - at 2008.02.10 09:03:00
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8. Setting to open urls in an external browser instead of ingame one - in Player Features and Ideas Discussion [original thread]
Originally by: NightF0x There is an option to Copy Link and then you just paste it into a browser. If you're in windowed mode already then it's pretty simple and quick. No one saying its not simple. Quick? Not sure.
- by Neena Valdi - at 2008.02.06 19:32:00
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9. Setting to open urls in an external browser instead of ingame one - in Player Features and Ideas Discussion [original thread]
Hello, Would it be possible to add a setting 'Load urls in an external browser' for those of us who play in a windowed mode and use external browser all the time (in-game browser is way WAY too slow at rendering pages and support only part of the...
- by Neena Valdi - at 2008.02.06 15:47:00
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10. PLS Make cargo cans hackable, or at least drop loot when destroyed - in Player Features and Ideas Discussion [original thread]
I hope you are aware you can not probe containers anchored in space?
- by Neena Valdi - at 2008.01.29 16:33:00
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11. Eve is BROKEN - in Player Features and Ideas Discussion [original thread]
You have to learn how to survive in EVE. There is nothing hard at all. Once you learned the basics you will never have problems earning the ISK.
- by Neena Valdi - at 2008.01.29 16:23:00
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12. Faces in EVE - in Player Features and Ideas Discussion [original thread]
What Clansworth said. I think same applies to the ship icons too. They are being rendered on the client and this is also why the new trinity ship icons look so bad at the sizes they are being rendered at.
- by Neena Valdi - at 2008.01.28 12:17:00
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13. We NEED More Hot Keys in EVE! - in Player Features and Ideas Discussion [original thread]
Edited by: Neena Valdi on 28/01/2008 12:11:08 I highly advice you a G15 Gaming keyboard. So at least you get toggle all/part of all modules in one button hit. Extremely useful in EVE and legal, afaik. On the other part I totally agree. Also I...
- by Neena Valdi - at 2008.01.28 12:09:00
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